Telling people where to go is just the beginning. Welcome to Afterlife, a world-building simulation that lets you create the hereafter in the here and now. Possessed of an unearthly sense of humor, it all begins in a god-knows-where galaxy. As a “regional spiritual director” your task, given to you by the Powers That Be, is to develop two prime planes of “unreal estate” – heaven and hell – simultaneously. Keep the billions of souls happy by giving them the rewards and punishments they deserve.
The wages of sin are plentiful. Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apocalypso (not a good time). Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you’re in for infinite hours of gameplay.
The wages of sin are plentiful. Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apocalypso (not a good time). Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you’re in for infinite hours of gameplay.
The wages of sin are plentiful. Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apocalypso (not a good time). Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you’re in for infinite hours of gameplay.
Afterlife Key Features:
1, Over 200 artistically rendered rewards and punishments.
2, Nearly 300 detailed tiles and buildings, more maps, graphs and charts than you can shake a pitchfork at.
3, Plus it’s the most sophisticated engine of any sim game beginning with the letter A.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 GHz | 1.4 GHz |
RAM | 256 MB RAM | 512 MB RAM |
OS | Windows XP or newer | Unknown |
Graphics Card | 3D graphics card compatible with DirectX 7 | 3D graphics card compatible with DirectX 9.0c |
Direct X | Version 7.0 | Version 9.0c |
SOUND CARD | 16-bit sound card | |
HDD Space | 250 MB available space | Unknown |
Game Analysis | Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. An Intel Pentium 4 2.00GHz CPU is required at a minimum to run Afterlife. In terms of game file size, you will need at least 250 MB of free disk space available. Afterlife system requirements state that you will need at least 256 MB of RAM. Additionally, the game developers recommend somewhere around 512 MB of RAM in your system. Afterlife will run on PC system with Windows XP or newer and upwards. Additionally it has a Mac version. |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo 2GHz | |
RAM | 1 GB RAM | |
OS | OS X 10.7.0 or newer | |
Graphics Card | 64 MB VRAM | |
HDD Space | 260 MB available space |
Minimum System Requirements | ||
CPU | 2.0 GHz | |
RAM | 1 GB RAM | |
OS | Ubuntu 14.04 / Linux Mint 17 | |
Graphics Card | 256 MB VRAM | |
SOUND CARD | OpenGL compatible |
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