The Long Dark‘s [official site] story mode, Wintermute, is finally with us. Well, the first two fifths are, of what developers Hinterland are calling the first season. Due to review code only showing up yesterday, I’ve been able to complete the first (“Do [...]
A purgatorial fantasy sport is not the direction I expected Supergiant Games, creators of Bastion and Transistor, to go with their next game. Then again, expectations seem increasingly useless when it comes to a studio such as this. Pyre [official site] [...]
When I go to my exercise class in the evening sometimes the matter of what I do for a living comes up in pre-class chat. Usually I can be like, “This is a credible grown-up profession. I absolutely pinky swear this to be true!” The last few days I have [...]
Officer Dooley is the best point and click character I’ve met in ages, and I say that having thoroughly enjoyed the company of Thimbleweed Park’s misfits and misanthropes. Dooley is on a different level though. Maybe it’s that he’s unvoiced and yet so [...]
The Legend of Zelda: Breath of the Wild, is the flagship of the Nintendo Switch’s day one launch lineup. It is also, frankly, a behemoth of a game — More interesting and more challenging than we could have hoped for. As such, we haven’t completed the game [...]
For Honor wants to capture the magic of a very specific moment from Medieval action movies. The hero and the villain see each other across the battlefield. They cut their way through unnamed soldiers, until they reach each other and engage in an [...]
expected What Remains of Edith Finch to be weird and vaguely menacing, but instead found it to be heartbreakingly sweet. Developer Giant Sparrow is no stranger to sadness. Its previous game, The Unfinished Swan, is about a young boy coming to terms with [...]
Who hasn’t dreamed of the exciting world of corporate espionage? The Low Road [official site] is an adventure about business spying in the 1970s, but does it survive inspection under a magnifying glass? Here’s wot I think: Set in 1976, in a sort of [...]