My first race in Project Cars 2 was a learning experience, to say the least. After a couple of years away from the wheel of Slightly Mad Studios’ simulation racing series, getting reacquainted with its uncompromising style was no easy feat. The [...]
Tooth and Tail is a bizarre cocktail of a dozen great ideas. It’s a minimalist RTS that tosses out complex tech trees in favor of action-packed but accessible play. It’s set vaguely in Eastern Europe in the 1910s, with both the Russian [...]
An important element of the graphic adventure game is to make sure that scenery is practical and playable. It has to serve a purpose: it’s the backdrop on which the action happens, it’s the board on which the pieces are placed by the designer, [...]
The Good:Fun and polished research-based puzzle mechanics; surreal atmosphere is highly appropriate for lucid dreaming; web-based ARG elements help to flesh out the story; densely-packed puzzle experience far exceeds low cost. The Bad:Narrative is a [...]
PlayStation 4 launch game Knack was most memorable for its impressive use of particles; it used lots of tiny floating cubes, spheres, and pyramids to make up its main character. But beyond that, it was a throwback to PlayStation 2-era of linear 3D action [...]
Life Is Strange has never been subtle about its symbolism. We’re regularly reminded of the tornado that threatens the tiny town of Arcadia Bay in the very first scene of the 2015 game, and how it’s meant to mirror Chloe Price’s chaotic [...]
XCOM games are about staring down the impossible and choosing to fight on anyway. The premise of the franchise is that Earth is under siege by immeasurably more advanced alien swarms. XCOM 2 posits that we, as players, can’t be victorious. Where its [...]
You are not the first Prospect to be chosen… nor will you be the last. The Adal Empire does not yield its secrets easily. Everywhere you see the men and women you once knew; now, they’re husks of their former selves. They are lost. Though their minds are [...]