Super Mario Odyssey displays a clear understanding of what makes Mario tick, and is neck and neck for top billing among its esteemed predecessors. It surprises you with not just inventive mechanics, of which there are many, but with expertly tuned level [...]
he Good:Atmospheric soundscape and graphic design; innovative inclusion of blind main character; cool in-game gadgets. The Bad:Innumerable plot holes; frustrating, nonsensical gameplay; uninspiring horror value. It is not often in games that you play a [...]
This week’s Premature Evaluation sees Fraser putting on his nicest suit and running an Airport in tycoon and management game Airport CEO [official site]. Please don’t arrange any flights until he’s finished. RPS does not endorse his airport. I spend an [...]
Until Dawn is an exciting anomaly in the adventure game genre, bolstering the choose-your-own-adventure formula with triple-A production values and truly meaningful choices that go above and beyond the offerings of its peers. For its follow-up, [...]
From its very first moment, Gran Turismo Sport floods the player with a melancholic symphony of sound and picture that takes you back to the racing days of old. I say racing because that’s what it’s all about, not merely waltzing past mistake-prone AI on [...]
Golf Story is zany, unexpectedly funny, and mechanically sound. Those descriptors aren’t overly exciting on their own, but then again, the same could be said of what constitutes contemporary RPGs; you fetch things, hit other things, and generally do [...]
When Raiden V launched in the Spring of 2016 for the Xbox One I was shocked and dismayed to see it was the first game in the series to not offer a co-op mode. Blasphemy I thought. The good thing is, developer MOSS thought the same thing. Now available on [...]
You shaky-cam-run through another linear tunnel, debris strategically scattered to block any would-be alternate paths. The corridor opens to a slightly larger room filled with improbably placed waist-high walls and crates. Enemies pour into the room and [...]