http://www.ign.com/wikis/detroit-become-human/The_Painter
When the chapter starts, you’ll be controlling Marcus. After he gets off the bus and enters the big house, drop the package you have on the counter with the mirror when prompted. You can also go towards the birdcage next to the counter and turn on the mechanical birds inside.
Next head up the stairs and over to the next room on the top floor. You can look at the paintings and artwork on the wall as you walk by. Go inside the door that opens automatically and you’ll see Carl sleeping. Walk to the curtains and open them up.
A short cutscene will play and then you’ll have to give Carl his medicine. Walk to his bed and hit the prompt to do so. During the cutscene, more prompts will pop up during the conversation, which will administer Carl’s medicine.
Afterward, you’ll have to pick up Carl and take him to the bathroom. Push the buttons that appear and Marcus will take Carl over to the bathroom. After a short bit, Marcus and Carl will come back out.
Hold the buttons shown and Marcus will bring Carl to his wheelchair. When you begin pushing Carl around on the wheelchair, move out the room and go towards the stairs that lead down to the first floor.
THE DINING HALL
Marcus will put Carl on the lift and move downstairs. Take Carl into the next room through the automatic door and move Carl to the dining table. You’ll have to get breakfast for Carl, which is in the kitchen nearby on the counter. Pick up the food and take it back to Carl in the dining room. You’ll have press each button and prompt to serve Carl the breakfast food.
As Carl eats his food, you can move around freely and choose something to do. There will be a magazine on the table in the center of the room near the couches. You can do one of three activities while Carl eats his lunch. You can play chess, play the piano, or read a book.
If you play the piano, Marcus will have a choice to play a variety of pieces of music. Choose one and you will then be given button inputs to press and play the music. After playing for a bit, Carl will come to Marcus and talk to him.. Get up from the piano and take Carl through the door nearby behind you.
THE PAINTING STUDIO
This will lead to the painting studio. Marcus will place Carl on a machine, allowing you to move around freely again. Open up the curtains for Carl and then start cleaning up the studio. There will be art supplies on the ground and on the shelves that Marcus can tidy up. After you interact with all of the objects and the studio is clean, look up to Carl painting the canvas.
Carl will come down and talk with Marcus for a bit. He’ll ask if you like the painting. Make a choice and see the dialogue that occurs. After more cutscene, Marcus will be asked to paint something.
You will be given a choice of what to paint, you can select Carl’s Painting, the nearby statue head, or the paint desk. No matter which one you choose, Marcus will paint an exact copy of what he sees.
After talking for a bit, Marcus will have to again choose something to paint on a new canvas. Hold the button when prompted and choose any of the emotions that appears when prompted.
You’ll then have to use the touchpad to make Marcus paint the image he sees, this will require a few inputs that appear on screen as Marcus paints.
Once you’re done, Carl’s son will enter the studio and a short cutscene will play before the ending of the chapter.
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