Curiosity – What’s Inside the Cube? was an experimental video game by Peter Molyneux’s studio 22Cans. Originally called Curiosity, the game was later renamed to avoid confusion with the Mars rover. The social experiment ended on 26 May 2013 [...]
Façade puts the player in the role of a close friend of Trip and Grace, a couple who recently invited the player to their New York City apartment for cocktails. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation [...]
“The Bear, the Cat and the Rabbit” is a short adventure with couple “think outside the box” puzzles. You control three anthropomorphic animals on a strange quest in abandoned yet hostile environment. All this in semi-isometric, [...]
The Stanley Parable is an experimental narrative-driven first person game. It is an exploration of choice, freedom, storytelling and reality, all examined through the lens of what it means to play a video game.
Here And There Along The Echo is a guide to the fictional Echo River “for drifters and pilgrims.” It was released as a stop-gap while players waited for subsequent acts of Kentucky Route Zero to be released. To interact with the game, simply [...]
You awaken as Corus Valott, long lost in cryogenic slumber, to find your shelter damaged by unknown circumstances. The land and settlements around you have crumbled to ruin, broken buildings and jagged shards all that remains. Confused and isolated, [...]
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as the way she deals with the loss of her parents. TRAUMA lets you experience [...]