Summary
Here a small toy for the weekend: ShaderToyMark. ShaderToyMark is an OpenGL benchmark, developed with GeeXLab, and focused on pixel shaders only. Why ShaderToyMark? Simply because I recently played with the pixel shaders available with Shader Toy, a great WebGL tool for testing GLSL shaders. And I said to myself: that would be nice to see several of these shaders running at the same time in the same 3D window…ShaderToyMark was born.The contributors of Shader Toy are all famous demomakers and their shaders are real gems. It's just amazing to see what can clever people do with some sin/cos and other math tricks. ShaderToyMark can be seen as a modest tribute to their fantastic and sometime unreal work.
Overview
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