In short, the game will be suitable for gamers of all skills. There won’t be any bullet hells and the game will be noob-friendly, so if you never played shmups before it won’t matter, but it will be required of you to get slightly better with [...]
Small Ship, Big Guns is a old-school, vertically scrolling SHMUP with a slight incremental twist. Collect points to open more possibilities to score even bigger points. Newest version is 0.9, released 12th of October 2015. HTML5 version If you feel like [...]
Archmage is a fantasy based tactical shooter, consisting of two opposing teams of student mages who must work together to collect resources and eliminate their opponents. Resources take the form of glowing orbs placed throughout the arena that you must [...]
Revolution Earth is a simple game loosely based on the old pen and paper game “Shadow Run”. Revolution Earth will feature an amazing story line, a innovative character creation and skills system, and an allegiance system that allows the player [...]
A fast paced top down stealth shooter where your only weapon is a knife. Using a beam of light that only you can see, you must silently intercept your opponents. This project was my first ever game maker experiment, and as the result had horrific artwork. [...]
## Ubercube is a first person shooter multi-player game set in ## a completely destroyable voxel world. ### The map can be procedurally generated or pre-made. ## The game is in development. ## We have French weekly updates and more info on the #Ubercube [...]
Tier Tactical is a top-down, 2D zombie shooter I have been developing for the past year. It is very much still in development, but has reached a playable state. The game will be free so grab a copy! Tier Tactical was developed by Regen2100, Released in [...]
Save earth from an alien invasion through a near by worm hole. Combat scout ships, battle ships, and other offending enemies. You were asleep at the switch. You let a few past you. But you’re the only one on the job. These guys mean business and all [...]