Summary
The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent’s current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game’s artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned.
The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent’s current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game’s artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned.
Minimum System Requirements | Recommended System Requirements | |
CPU | AMD Athlon X2 2.8 GHz or higher; Intel Core 2 Duo 2.4 GHz or higher | AMD Six-Core CPU; Intel Quad-Core CPU |
RAM | 4GB or more | 8GB |
OS | Windows Vista 32-Bit with Service Pack 2 and the KB971512 platform update | Windows 8 64-bit |
Graphics Card | AMD Radeon 3870 or higher; NVIDIA GeForce 8800 GT or higher | AMD Radeon 7870 or higher; NVIDIA GeForce GTX 660 or higher; Graphics Memory: 3GB |
HDD Space | 5GB | 5GB |
Game Analysis | The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. | |
Optimization Score | 10 |
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