## Description
_Wurm_ is a Dutch adaption of the famous Snake games.
The player controls a little worm named Wally that is constantly and swiftly
moving through a room that spawns all kinds of tasty fruits. By guiding the
worm left and right the player has to collect the fruits, just to accumulate
points and see the creature grow bigger with every catch. While doing so Wally
has to avoid trying to eat the walls of the room or its own tail, because
eating something wrong will result in the loss of one of his five lives. From
time to time there will be moving butterflies spawning that will restore a
live once eaten, the player can even acquire more than the five starting
lives. Goal of the game is to accumulate as many points as possible to earn a
place in the integrated high score list.
So much for the basics, _Wurm_ ‘s gameplay doesn’t stay as simple as it first
appears. Once the worm’s tail has reached a certain length it will suddenly
fall off the animal, creating a new non-eatable obstacle in the process. Later
on, evil red worms will appear that are either just randomly moving around the
screen or are trying to eat the tasty fruits before the player’s worm, also
growing and losing their tails when successful too often. Next will be flushes
of water flooding through the room casting away the creature’s valuable food.
Then spiders will rope down using their spider silk and creating even more
obstacles, flowers growing out of the ground need to be avoided, and so forth.