We are a small Development team made from people with a lot of love and history in gaming, with our game, Wings of Skyrille and were planning to revolutionize dogfight gaming with unique theme and gameplay.
It is going to be a Steam-punk versus
Magic Multiplayer Dogfight Game with a strong add on realtime strategy. The
world will feel alive with a day and night system set after the global time,
textures that change according to season, dynamic weather system all this and more to make the world as alive as possible
It is going to be made using the Unreal Engine for Pc, Console Port is taken into consideration
The game’s gameplay is going to be filled with
fast paced events everywhere around you, in according to which you have to move fast to dodge fire from other players and make sure you pack a
punch as well.
The visual
style of the game itself will have to give the player the feeling of a living
world, a world where time doesn’t stand, and everything happens faster than
they realise.
The musical style of the game has
to be fast paced in order to comprehend the full force of the game and
give out and emotion to the player that pumps adrenaline, such a rush that they would not get bored of it. For this we chose a Liquid Drum and Base/Techno aproach
Wings of Skyrille was developed by WoS Dev Team
Wings of Skyrille was Released on Windows
Wings of Skyrille is a MMO game