## Description
### Steam Store Description
Hidden behind their impenetrable borders, a sect within the long-secluded
nation of Ios is preparing for war. Once outlawed as dangerous and radical,
the Retribution of Scyrah has come from the shadows to offer the elves of Ios
a chance at salvation. The Retribution is convinced that by ending the rampant
spread of mankind’s magic, they can stop the slow death of their goddess,
Scyrah, and save their race. Armed with the power of arcanika and backed by
mighty myrmidon warjacks, the army of the Retribution of Scyrah are prepared
to hunt down and eradicated every last human magic user in Western Immoren.
Dawynlord Vyros
The heir presumptive to house Nyarr, and backed by the entire Dawnguard, Vyros
is a warcaster who wields military strength equal to his political clout. For
Vyros, the Retribution of Scyrah is a sword in his hands, one sufficient to
sunder any obstacle.
SPD: 5
MAT: 4
RAT: 0
MAG: 2
DEF: 4
ARM: 3
FOCUS: 6
Weapons: Justicar
Abilities and Advantages: Bird’s Eye, Flank (Faction Warjack)
Spells: Eliminator, Hallowed Avenger, Inviolable Resolve, Mobility,
Stranglehold
Feat: Perfect Execution
Adeptis Rahn
As one of the most powerful arcanists born in a generation, Adeptis Rahn
Shyeel is a living embodiment of the battle mage discipline. With a wave of
his hand men and machines alike are swatted aside, and he just as effortlessly
brushes away entire volleys of incoming fire. With the control of raw force as
his sphere of specialty, he has risen to a position of undisputed leadership.
SPD:5
MAT: 2
RAT: 0
MAG: 4
DEF: 3
ARM: 3
FOCUS: 8
Weapons: Balance
Abilities and Advantages: Force Barrier
Spells: Chain Blast, Force Blast, Force Field, Force Hammer, Polarity Shield,
Telekinesis
Feat: Arcane Alignment
Ravyn, Eternal Light
SPD:6
MAT: 3
RAT: 3
MAG: 2
DEF: 4
ARM: 3
FOCUS: 6
Weapons: Hellebore, Blade
Abilities and Advantages: Gunfighter, Quick Work, Swift Hunter, Virtuoso
Spells: Eliminator, Locomotion, Snipe, Veil of Mists, Vortex of Destruction
Feat: Fire Storm
Chimera Warjack
The appearance of the Chimera has an unsettling impact on the enemies of the
Retribution, for its active power field makes its form blur and fade,
sometimes appearing to be several feet from where it actually stands. And as
it’s enemies try desperately to engage it, with a flicker of blended light it
appears elsewhere to deliver arcane death.
SPD: 6
MAT: 2
RAT: 1
DEF: 1
ARM: 4
Weapons: Glaive, Glaive
Abilities and Advantages: Combo Strike, Arc Node, Apparition, Field Dependent,
Phantasmal Field
Gorgon Warjack
With its core technologies involving manipulating and generating powerful
kinetic fields, the Gorgon dictates the flow of battle by depriving the enemy
of mobility.
SPD: 6
MAT: 2
RAT: 1
DEF: 1
ARM: 4
Weapons: Glaive, Glaive, Polarity Cannon
Abilities and Advantages: Combo Strike, Field Dependent, Force Lock
Hydra Warjack
SPD: 6
MAT: 2
RAT: 1
DEF: 1
ARM: 5
Weapons: Force Cannon, Force Fist, Force Fist
Abilities and Advantages: Field Dependent, Focus Battery, Kinetic Capacitor
Manticore Warjack
Driven by the kinetic force of its field generator, with formidable strength
and a devastating cyclone cannon, the Manticore is one of the most physically
powerful of all Iosan myrmidons.
SPD: 6
MAT: 2
RAT: 1
DEF: 1
ARM: 5
Weapons: Cyclone Cannon, Saber Fist, Saber Fist
Abilities and Advantages: Combo Strike, Covering Fire
Mage Hunter Strike Force
Mage hunter strike forces constitute the traditional core of the Retribution
and have waged a secret war against humanity for centuries. In that time, the
Retribution has refined its ability to recruit agents with a proper mix of
dedication, raw talent, and hunter’s instinct to train them into
unconventional warriors and killers. They learn to be at home in any
environment, to scavenge and improvise, and to kill without a moment’s
hesitation.
SPD: 6
MAT: 2
RAT: 2
DEF: 3
ARM: 1
Weapons: Crossbow, Saber
Abilities and Advantages: Misdirection, Track, Combined Melee Attack, Advance
Deploy, Pathfinder, Stealth, Arcane Assassin, Jack Hunter
Mage Hunter Infiltrator
Armed with the traditional purified weapons of their Mage Hunter fellowship —
a pair of blades ritually attuned to disrupt the protective magic of their
enemies — the Infiltrator creates a whirlwind of steel capable of slicing
through the arcane wards of his target with ease.
SPD: 7
MAT: 2
RAT: 1
DEF: 3
ARM: 1
Weapons: Saber, Saber
Abilities and Advantages: Slip Strike, Stealth, Pathfinder, Gang, Arcane
Assassin, Mage Killer
Dawnguard Sentinel
Heavily armored knights equipped with great swords, the Dawnguard Sentinels
expertly carve through any adversary willing (or fool enough) to stand against
them.
SPD: 5
MAT: 3
RAT: 0
DEF: 1
ARM: 2
Weapons: Great Sword
Abilities and Advantages: Protective Maneuver, Hew the Line, Defensive Line,
Vengeance
Dawnguard Invictor
Comprising the bulk of House Nyarr’s Dawnguard order, Invictors are prized for
their unrelenting versatility with both ranged and close combat.
SPD: 5
MAT: 3
RAT: 2
DEF: 1
ARM: 2
Weapons: Sword Cannon, Blade
Abilities and Advantages: Combined Ranged Attack, Defensive Line, Flank
House Shyeel Battle Mage
Practicing a hybrid of the arcane and martial disciplines, the Battle Mage has
no fear of closing with the enemy for he enters battle equipped with massive
arcanika-charged gauntlets that lend supernatural strength to his strikes.
SPD: 6
MAT: 2
RAT: 0
DEF: 2
ARM: 1
Weapons: Power Gauntlets, Power Gauntlets
Abilities and Advantages: Force Bolt, Kinetic Lift, Kinetic Whirlwind, Force
Barrier
Houseguard Halberdier
With a reputation for mayhem even by mercenary standards, the rogue alchemist
known as Gorman di Wulfe sells his services as a means to fund his
controversial research. Equipped with a selection of alchemical weapons that
can corrode armor, blind targets and disintegrate flesh, di Wulfe is
guaranteed to leave a trail of destruction in his wake.
SPD: 6
MAT: 2
RAT: 0
DEF: 2
ARM: 2
Weapons: Halberd
Abilities and Advantages: Shield Wall, Reform, Ranked Attacks, Combined Melee
Attack