**W.Essense** is fast, free, colorful turn-based top-down rogue-like, based on Battle for Wesnoth and Wayward motives. It is fully playable as is, but officially is still at the alpha stage of development – game features are being implemented and added ~weekly.
W.Essense started as a DYI Wesnoth-inspired rogue-like project, and now it is actively developed and discussed at its original birth place – Wesnoth gamedev forum.
In addition to the online html5 version, W.Essense is available as standalone app packaged for Linux, Mac and Windows platforms.
**W.Essense Features:**
\- colorful pixel-art graphics, borrowed and adapted on GPL terms from Battle for Wesnoth project
\- convenient turn-based action
\- procedurally generated island, tuneable in size, resource availability and monster density
\- 8 distinct player characters with unique features and gameplay style
\- 90 monster types, +bosses, +quest characters
\- 12 magical spells, affecting player, monsters or even terrain
\- 8 animated magical auras, providing long-term beneficial effects to the wearer
\- ability to hire support troops in taverns
\- ability to buy attack and defense upgrades in weapon shops
\- day / night cycle
W.Essense was developed by w.essense
W.Essense was Released on Windows,Mac,Linux,Web
W.Essense is a Single Player game