OVERVIEWULTRAWORLD is the product of one artist, James Beech. A former AAA game industry veteran, James left his job so that he could pursue his artistic ambitions. The first result of this is ULTRAWORLD: a work intended to help define video games as an artistic medium. Yes, that sounds pretentious, but hey, don’t walk away just yet. ULTRAWORLD’s story was written in a way that could only exist in this format, and none other. This could never be a book, a movie, or a play; it could only be a video game. Some people may not classify ULTRAWORLD as such, especially those who cling to the word “game” in the literal sense. What’s more important, though, a label, or the finished work? Wherever it lands, as long as the viewer gets something worthwhile out of it, then it doesn’t matter.System Requirements Minimum: OS: Windows Vista SP1, Windows 7 or Windows 8.1 (64bit only) Processor: Intel Dual-Core 2GHz or AMD Dual-Core 2GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series (DirectX11 Compatible) DirectX: Version 11 Hard Drive: 1 GB available space Sound Card: DirectX Compatible Sound Card with latest drivers Additional Notes: WARNING: Game will not run unless you have 4GB of Memory and a DirectX11 OS/Graphics card Recommended: OS: Windows 7, Windows 8.1 (64-bit only) Processor: Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150) Memory: 8 GB RAM Graphics: NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater (DirectX11 Compatible) DirectX: Version 11 Hard Drive: 2 GB available space
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
| VRAM | 128 MB | 256 MB |
| RAM | 1 GB | 2 GB |
| OS | Win Xp 32 | Win Xp 32 |
| Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
| Direct X | DX 9 | |
| HDD Space | 500 MB | 500 MB |
| Game Analysis | OVERVIEWULTRAWORLD is the product of one artist, James Beech. A former AAA game industry veteran, James left his job so that he could pursue his artistic ambitions. The first result of this is ULTRAWORLD: a work intended to help define video games as an artistic medium. Yes, that sounds pretentious, but hey, don’t walk away just yet. ULTRAWORLD’s story was written in a way that could only exist in this format, and none other. This could never be a book, a movie, or a play; it could only be a video game. Some people may not classify ULTRAWORLD as such, especially those who cling to the word “game” in the literal sense. What’s more important, though, a label, or the finished work? Wherever it lands, as long as the viewer gets something worthwhile out of it, then it doesn’t matter.System Requirements Minimum: OS: Windows Vista SP1, Windows 7 or Windows 8.1 (64bit only) Processor: Intel Dual-Core 2GHz or AMD Dual-Core 2GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series (DirectX11 Compatible) DirectX: Version 11 Hard Drive: 1 GB available space Sound Card: DirectX Compatible Sound Card with latest drivers Additional Notes: WARNING: Game will not run unless you have 4GB of Memory and a DirectX11 OS/Graphics card Recommended: OS: Windows 7, Windows 8.1 (64-bit only) Processor: Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150) Memory: 8 GB RAM Graphics: NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater (DirectX11 Compatible) DirectX: Version 11 Hard Drive: 2 GB available space | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
| Optimization Score | 10 | |