Treasure Trap
In 1829 The Esmerelda, a cargo ship carrying gold, sinks to the bottom of the
ocean. In 1927 a treasure hunter called Howard Kelp dons a diving suit and
searches for the bullion in the wreck.
Treasure Trap is an isometric action game similar to Head Over Heels, but
less abstract in its theme. The player guides the diver in a series of rooms
(100 total) where the main goal is to collect gold. The main hazard
encountered is the sea life that occupied the vacant ship. The character has
no weapons, but carries a limited amount of “smart fishes”, trained piranhas
that attack and destroy all the enemies in the room.
Since the player starts with 2 fishes and only receives a new one at each 80
gold bars collected, most of the time the enemies have to be avoided by
staying away or jumping over them. Stacking boxes and other objects stops the
fauna from getting to the character (and also allows access to high places).
There’s an air gauge that is constantly depleting at the bottom-right of the
screen. It can be filled with the compressed air tanks scattered in some
rooms. Some doors require geometric-shaped keys. These can be collected and
stored in three slots at the bottom-left of the screen. The game allows saving
at each 50 gold collected.