The Stone of Madness is a hardcore real-time tactics and stealth game set in an ever-changing Spanish Monastery. 5 inmates are imprisoned under different pretences. In order to escape they must face their phobias and risk worsening their conditions before madness completely takes them…
## About This Game
The Stone of Madness is a hardcore real-time tactics and stealth game set in a
Spanish madhouse in the late 18th century. Located in the Pyrenees, a
timeworn Jesuit monastery is home both to a madhouse and an inquisitorial
prison. Five mysterious characters have been imprisoned between its walls
under different pretenses. Plagued by cruel punishment, madness and despair,
they will soon devise a plan to escape this place.
## Escape the Madness
Using an isometric perspective take and alternate control of your characters
and aid their escape. Depending on how you play, their sanity will
deteriorate, gaining them a “Stone of Madness” and triggering new disabilities
and negative effects such as paranoia, dementia or bouts of violence.
Explore your surroundings, find clues and tools to help you achieve your goal.
Be careful though, if you’re caught being somewhere you shouldn’t be the
guards will not be kind…
## Character Progression & Regression
We all have our strengths and weaknesses and our heroes are no different. Each
character starts with various traumas and phobias. Depending on how you play,
their sanity will deteriorate, gaining them a “Stone of Madness” and
triggering new disabilities and negative effects such as paranoia, dementia or
bouts of violence. This in turn increases the game’s difficulty. Characters
can also unlock positive skills or reverse the negative effects on their
sanity by finding “Stones of Clarity” which are scattered throughout the
monastery. Some actions may exacerbate phobias and other mental conditions or
even trigger new conditions to develop.
## Discover the Secrets of the Monastery
Choose from several different escape plans to execute, each with its own
stories, objectives, special characters and other surprises. While exploring
the monastery you may come across items or clues that can aid different escape
plans or future attempts. These items can unlock new content for your future
play-through’s.
## You have no memory of this place…
Each new game generates a different monastery thanks to a semi-procedural
system. Everything from the monastery lay-out to item location is variable
making each play session as fresh as the first.
## Day/Night Cycle
Time is continuous in The Stone of Madness; Day & Night phases are split with
actions to complete during the day and preparation activities
(healing/crafting/resting) at night. Most actions can be completed during the
day while others, are better done at night with fewer eyes watching. But there
are reasons you should not go prowling at night…
## Stunning and Original Artwork
The Stone of Madness’ visuals are heavily inspired by 18th century artist,
Francisco De Goya. Everything from scenery, to clothes and even character
faces are influenced by De Goya’s works. Combining his styles with our artist
team’s sketching and animation has resulted in numerous hand-painted scenes
and hundreds of traditional-style animations that is both eye-catching and
enhances the isometric-perspective The Stone of Madness uses.
## Features Overview
* Master Tactician- Plan and execute your escape in real-time, utilize each characters’ unique abilities and escape the Monastery.
* The Prisoners – Play as five unique and flawed characters, discover why each has imprisoned.
* Secrets of the Monastery – Explore the monastery and you may come across items or clues to unlock new content for future play-through’s.
* Character Progression/Regression – Each character has special skills and unique flaws that can help or hinder or progress.
* Endless Escapes – There are multiple escape plans to attempt by exploring the monastery. The monastery map also changes with each play-through, moving key and items to other locations.
* Stunning and Original Art – Exquisite hand-painted and original works inspired by 18th century artist, Francisco De Goya
The Stone of Madness takes inspiration from;
* Shadow Tactics: Blades of the Shogun
* Desperados 3
* Broken Lines
* Darkwood
* Darkwood
* Commandos
## Mature Content Description
The developers describe the content like this:
Characters can use some weapons to kill NPCs. NPC’s can “knockout” player in
violent context.
Minimum System Requirements | ||
CPU | Intel Core I3-8100 | |
RAM | 8 GB RAM | |
OS | Windows 10 | |
Graphics Card | NVIDIA GeForce GTX 560 | |
Direct X | Version 12 | |
SOUND CARD | DirectX Compatible | |
HDD Space | 4 GB available space |