Summary
The New Castle
## Description
Following a typical plot for its generation of early text adventures on
mainframe, Castle challenges its player to explore a castle, avoiding
hazards, in search of 590 points’ worth of hidden treasures contained in and
around the premises. Standard conventions of the genre’s infancy abound,
including surprising magic word use for convenient teleportation and an
avowedly unmappable random maze, here strewn with some of the author’s
choicest gags and bons mots from idols and various sources from the mass
media.
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