The action of the game takes us to the fantastic, magical land of Mir. Over a thousand years, the human race spread all over its surface and divided into three main nations with centralised power in the cities of Hagan, Jebaek and Seoho. Throughout its development mankind has been struggling with different kinds of monsters and wild animals, which from time to time haunted less well defended territories. However, this has never been a major threat, as the organised army has always easily massacred smaller groups of monsters. Among these creatures, however, two organized communities were created: Ner and Oma. They are characterized by high intelligence, numerous abilities and the ability to create and use different technologies.
These communities, provoked by the constant expansion of man, attacked and occupied many human territories. In the face of this defeat, the rulers of the three kingdoms united their armies and drove the attackers out of their own lands together. However, this victory was bought with many losses and victims, and the opponent is already boiling to the next blow. Now hundreds of players are thrown into the middle of this extremely complicated situation.
The game is based on such standards as Ultima Online and adds the atmosphere of eastern mysticism and nice graphics. The development of characters takes place like in the classic cRPG. There are three basic classes to choose from: warrior, mage and taoist (cleric). In the game there is a possibility of performing simple activities such as cutting meat from killed monsters in order to sell it to the butcher and earn some money in this way. The distribution of experience points in the case of players travelling and fighting in teams was also handled well.
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