## Description
Move over, ELIZA! _The Entropy Cage_ is a hyperfiction game where the player
takes on the role of a psychologist FOR computers, trouble-shooting glitchy
behavior in critical minimally-artificially-intelligent subroutines who do all
the work to keep future society moving along. Pressed back into emergency
service following a mysterious suspension, the player’s head-shrinker is
presented with limited, programmatic options for diagnosing and repairing the
confused scripts: initially empowered only to reseed them with new randomness,
following dialogue with supervisor Jake the player’s options expand to
freezing their process, disconnecting from them and promoting them to carry on
with advanced operator privileges.
This would be dry stuff but for the subroutines gradually demonstrating
unexpected and uncontrollable emergent behaviour, reallocating system
resources in the internecine pursuit of abstruse philosophical extremes. The
player’s choices over the course of the game inform one of a range of endings.