Sunkin’s Wrath was developed by Wolod, Released in 2012-05-16
Sunkin’s Wrath was Released on Windows
Sunkin’s Wrath is a Single Player game
Sunpower… The most destructible and the most powerful force ever known. Only species known as Sunkin were capable of maintaining the legendary power of the Sun. That’s why they were gods to one and enemies to other. Ancient empire of the Ethereals considered Sunkin as a threat. For decades they were secretly developing new powerful weapons and finally the war has begun. Once proud and mighty Sunkin race was exterminated in one dishonorable surprise attack… Then Ethereals enslaved other sentient beings. Noble Wildeyed tribes, elusive Mask Bearers and brave Thirteenth Knight’s guild – all had to bow before the allmighty weapons of the Ethereal empire. But zealots of the Sun cult also known as Mask Bearers hid the last egg of the Sunkin race deep in the forest. Legends say that the last Sunkin will have to reclaim all powers of his ancestors and slay mighty beasts before striking into the heart of the Ethereal empire…
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**VERSION HISTORY**
**1.4.2 – 11/06/13**
**Change log:**
* major balance fix (invulnerability after getting hit lasts longer now);
* level design fixes.
**1.4.1 – 23/08/12**
**Change log:**
* font bug in some menus fixed;
* added gameplay tips in readme.
**1.4 – 22/06/12**
**Change log:**
* final boss bug fixed;
* menu bugs fixed;
* few minor design fixes;
* enemy guide added to bonus materials.
**1.3 – 01/06/12**
**Change log:**
* main menu functionality improved;
* balance improved;
* double jump smash combo added.
**1.2 – 29/05/12**
**Change log:**
* medals improved;
* all known bugs fixed.
**1.1.2 – 28/05/12**
**Change log:**
* medals are easier to get;
* double jump isn’t possible if you’re dead;
* windows are there, where they supposed to be.
**1.1.1 – 25/05/12**
**Change log:**
* player collision mask visibility bug fixed;
* some minor mistakes in level design fixed;
* orb collecting bug fixed.
**1.1 – 24/05/12**
**Change log:**
* collision masks updated – now it’s easier to hit an enemy with an explosive crate;
* dialog system bugs – NPC’s textboxes won’t disappear too fast so you can’t read them;
* game won’t quit if you die without save anymore.
**1.0.2 – 18/05/12**
**Change log:**
* medals & options added;
* minimap bug fixed;
* additional art included.
**1.0.1 – 18/02/12**
**Change log:**
* font bug fixed;
* respawn bug fixed;
**1.0 – 12/02/12**