## Description
In this point-and-click adventure game, the player controls the character, a
little girl called Shiza, by clicking on the screen, examining the
environment, using different items found in the game and combining/taking
pieces inside the inventory screen. The game features an auto-map which allows
quick travel around the current area of the game’s world.
The heroine’s dog (Kutyavka) suddenly vanishes right after a suspicious person
in a black coat tries talking to the girl. Shiza bravely sets on taking her
dog back from whoever might have stolen her. The girl’s spade is hard and her
wit is sharp… so violence is not her primary way to solve the problems.
The game is set in your typical Russian city and near it, featuring such
environments as the courtyard and streets in Shiza’s town, a police station,
institute’s dormitory, graveyard, a hut in forest etc. To find out where her
dog is kept, Shiza finally finds the components for the ritual and breaks into
the mind of the game’s villain. So the last part of the game is set in a
rather surrealistic world of the abductor’s consciousness.
The game is unrelated to the Petka series which the company was developing at
the same time, but still features familiar interface, gameplay and visual
style.
Minimum System Requirements | ||
CPU | Intel Pentium II | |
VRAM | 4 MB | |
RAM | 32 MB | |
OS | Windows 98 | |
Direct X | DirectX 8.0 | |
CD-ROM | 8X (1.2 MB/s) |
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