Sphere II is the sequel to Russia’s first MMOcRPG production, developed by the proven team of Nikita Ltd. Just like the original, the continuation of the game offers an exciting world full of magic and adventure, developing the ideas and solutions known from its predecessor. The leitmotif of the program is the eternal struggle of two hostile races: people and vampires, and on our way to power stands a lot of monsters, both fantastic and magical, as well as futuristic or mechanical, which are remnants of ancient civilizations.
Players have at their disposal two of these races, as well as five special guilds and 14 different schools of magic. By making the right choices, we create our avatar, with whom we travel around the world, perform numerous tasks and perform unimaginable amounts of creatures, gaining the desired experience points. The speed of our development is also influenced by extraterrestrial factors (magical, star horoscopes) and the use of the potential of the guild to which we belong. The most powerful heroes of a race can become the leaders of an entire nation, and this gives them the unusual power to influence the development of the whole world in such games. A very interesting element of the second part of Sphere is an innovative combat system, requiring players to constantly monitor their characters’ parameters. Avatar is equipped with a number of battle abilities, of course, but the use of the same techniques and tactics can lead to a decline in some of its parameters – in order to avoid this, it is necessary to balance and wisely plan the development strategy and species of creatures, which will be hunted for in the near future. It is certainly an interesting attempt to deal with fatigue, which in the long run may affect less persistent amateurs of MMOcRPG games.
Continuation of Sphere also contains fresh, interesting strategic elements – because we have the possibility of attacking and taking control over individual territories, benefiting from the extraction of local raw materials. As we conquer more and more areas, however, we are burdened with the duties of defending and maintaining them, and this occupation is certainly not the simplest one, given the unbridled aspirations and ambitions of living opponents. We fight against mobs and other players using various means of persuasion: from powerful magic spells through cold steel to primitive firearms. If necessary, we join teams, guilds and alliances. Sphere II is powered by a completely new graphics engine that uses the enormous power of modern graphics cards and PCs. This gives players the opportunity to admire beautiful landscapes and extremely detailed character models. Animation and special effects are not disappointing either – everything for 2006.
Please let us know if you have any comments or suggestions regarding this description.