A coven of evil mages casts a curse upon a kingdom, transforming its citizens
in half-animal monsters. The court sorcerer must fight back, reverting the
effect of the curse on each individual with magical words by day, and crafting
a counter-curse against the wizards at night.
_Spellagories_ is a word guessing game. The screen shows a cauldron with a
cloud of green smoke hanging over it, where scrambled letters appear, and a
clue written on the windowsill, usually a theme like gardening, anatomy and
other subjects. The player has to create words by selecting the letters, by
either typing them on the keyboard or clicking directly with the mouse, and
submit them as guesses to the right answer. Valid but incorrect entries are
stored at the left side of the screen, adding points to the score. The
assembly of long and complex words is rewarded with a hint, showing the
correct position of one of the letters from the secret word. Up to 10 hints
can be stored as chalk markings on the spines of a book pile, and used by
clicking on the crow sitting over them.
A cursed villager waits patiently on the window, with a setting sun moving
slowly on the background as the timer. A sketch portrait of the citizen’s
original appearance, divided in sections and hanging on the right side wall,
shows the progress of the cure, with each section filling up after one of the
magical words is submitted correctly.
Three candles show the remaining lives as burning wicks. If the curse can’t be
lifted from the peasant before the sunset, the player loses one life. At
night, the objective is to find words to create a curse against one of the
mages. The portrait is replaced with a poster with runes markings, and each
rune starts to shine with correct answers.
Sometimes a bonus game appears, where a scrambled word slowly starts to reveal
itself, and the goal is to guess the correct subject from three choices, as
fast as possible to get more points.
The game has two other modes. In the untimed mode, there’s no pressure from
the day cycle, and the player can take any time to cure the villagers. In the
arcade mode, there’s an endless procession of mutated villagers, and the goal
is to achieve the highest score possible before using the last life.