Hi folks, I am currently working on this TBS game called Space Lions Squadron. I previously worked on Knight’s Blue and more recently, Candyland Saga : The Fall of the Kings.
****Rough Draft of a Background****
You are an captain in charge of a squad of spaceship and you worked for a intergalactic “security” firm. That particular firm receive most of their business from the top echelon of the human intergalactic federation. Your story started when you have been ordered to quell and destroy a specific band of smugglers……
****The Gameplay****
Basically, you will fighting in a grid battlemap reminiscing of Advance Wars style. The ships/combat units have various stats including ship integrity and shield to considered. You also need to consider your unit facing and position as that relative to the enemy targeting you will determine your damage reduction for that attack. Also no random number generation will be used since apparently after my last game, people don’t like that part of the gameplay.
****Current Progress:****
Finished my UI design and basic space ship design Porting over my combat engine and then overhauling it is next on my menu.
Space Lions Squadron was developed by FuriousGamer87
Space Lions Squadron was Released on Windows,Mac,Linux
Space Lions Squadron is a Single Player game