SKI JUMPING 2005: THIRD EDITON – This is a sports simulation game, providing both: fun and realism. Fun comes from arcade elements of the game and realism – from the perfect imitation of all the physical conditions influencing jumpers’ performance. Gamers can play SKI JUMPING 2005 in many ways: take part in a single competition or tournament, lead one jumper throughout his career, or invite friends to a multiplayer game over LAN, Internet or even using only one computer – HOTSEAT mode.
Game features:
# realism of the gameplay – flight algorithms consulted with The Flight Institute engineers
# AAA+ game performance and solutions thanks to Renderware 3.7 engine by Criterion Software
# variety of visual effects (snow, rain, fog and outdoor light scattering, refractions, pixel and vertex shaders technology, particles system and much more) and 3D sound
# variety of game modes, providing entertainment for a long time
# up to 8 gamers can play the multiplayer mode
# 45 jumping hills on 26 terrains look as they do in reality, as they are being created using blueprints of the original arenas
# hills range includes K-90, K-120 and even K-185 jumping hills
# all hills in day and night modes
# several camera views
# replay center
# gamers can control jumper during all stages of a jump, even after landing
# complex and dynamic commentary system, including more than one thousand spoken sentences
# original rules of the competitions and tournament, including KO system at Four Hills Tournament
# complex, long-lasting and intriguing Career Mode
# 100 jumpers with their pre-set statistics
# random events during competition: competition cancelled due to poor weather conditions, jury deciding to move the starting bar up or down, etc.
# Tutorial Mode explaining jumping technique in all stages of a jump
Recommended System Requirements | ||
CPU | Pentium 4 2.2 GHz | |
RAM | 512 MB RAM | |
OS | Windows 2000/XP | |
Graphics Card | graphic card 128 MB |