**SIRIUS RISING
** A classic top down space shooter with fast and straightforward gameplay, strongly inspired by Andrew Braybrook ‘s Uridium from the 80s.
To cut a long story short:
Manoeuvre your upgradeable space fighter through several sectors in the galaxy and destroy the evil. Sirius Rising will be a traditional, horizontal shmup like in the old days, slightly adapted to today’s gameplay.
The development of this game originally started in March 2015 as a one-man project. In August 2015, after releasing a little prototype and realizing that the chosen game engine did not meet the technical requirements to implement this project in a proper way, Andrew Nixon (Ovine by Design) joined the project as a lead programmer.
Since this date, we are working on a new version of Sirius Rising and add new game elements step by step.
We are not in a rush, therefore it may take a while until we release a new playable prototype. Anyway, we will post some updates here once in a while.
If you are interested in the entire development process in a more detailed way, you are very welcome to follow our devblog: Siriusrising-devblog.tumblr.com
Sirius Rising was developed by mazeon
Sirius Rising was Released on Windows,Mac
Sirius Rising is a Single Player game