Grays roam the land, largely in the absence of human interference. These aren’t your typical Zed — theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses. The wilderness thickens.
It has been nine years since That Day when it all started. Pockets of humanity still exist, but are ignorant of one another. Within these isolated havens people try to live as best they can — for even in a world so broken and dark, daily life must go on.
Darrell and Mary Williams were able to build such a life inside a five-acre fenced yard out in the country. They were even secure enough in their isolated compound that they had a daughter five years after the zombie-like grays appeared.
Life carried on as normally as it could, until another refugee on the run is killed during a nearby attack. Her son is saved and taken in by the Williamses — who do not realize that this kind action will destroy their home and threaten their entire family. They find themselves caught in the midst of a struggle between two eldritch horrors, and the path to survival is anything but clear.
It has been nine years since That Day when it all started. Pockets of humanity still exist, but are ignorant of one another. Within these isolated havens people try to live as best they can — for even in a world so broken and dark, daily life must go on.
Darrell and Mary Williams were able to build such a life inside a five-acre fenced yard out in the country. They were even secure enough in their isolated compound that they had a daughter five years after the zombie-like grays appeared.
Life carried on as normally as it could, until another refugee on the run is killed during a nearby attack. Her son is saved and taken in by the Williamses — who do not realize that this kind action will destroy their home and threaten their entire family. They find themselves caught in the midst of a struggle between two eldritch horrors, and the path to survival is anything but clear.
Grays roam the land, largely in the absence of human interference. These aren’t your typical Zed — theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses. The wilderness thickens.
It has been nine years since That Day when it all started. Pockets of humanity still exist, but are ignorant of one another. Within these isolated havens people try to live as best they can — for even in a world so broken and dark, daily life must go on.
Darrell and Mary Williams were able to build such a life inside a five-acre fenced yard out in the country. They were even secure enough in their isolated compound that they had a daughter five years after the zombie-like grays appeared.
Life carried on as normally as it could, until another refugee on the run is killed during a nearby attack. Her son is saved and taken in by the Williamses — who do not realize that this kind action will destroy their home and threaten their entire family. They find themselves caught in the midst of a struggle between two eldritch horrors, and the path to survival is anything but clear.
Shattered Haven Key Features:
1, Solve environmental puzzles under pressure. Figure out how to use the tools, traps, and weapons in each level to clear all the Grays.
2, Nearly 100 hand-crafted levels with multiple difficulty levels ranging between casual and hardcore, developed end to end by two experienced adventure level designers.
3, Complete bonus objectives for higher scores and gold markers.
4, Follow the story of Darrell and Mary as they try to save their family from a new and unexpected threat through in-game storytelling and painted-style cutscenes.
5, Guide different members of the Williams family through branching story paths that result in one of several endings. Depending on your actions, the story may end very poorly, happily, or anywhere in between.
6, Music and sound by composer Pablo Vega provides a chilling atmosphere for players to experience.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Celeron E1200 Dual-Core 1.6GHz / AMD Athlon 64 X2 Dual Core 4000+ |
VRAM | 128 MB | 512 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 230 / AMD Radeon HD 6550D |
Direct X | DX 9 | DX 9 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 500 MB HD space | 500 MB HDD |
Game Analysis | Grays roam the land, largely in the absence of human interference. These aren't your typical Zed -- theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses. The wilderness thickens.Life carried on as normally as it could, until another refugee on the run is killed during a nearby attack. Her son is saved and taken in by the Williamses -- who do not realize that this kind action will destroy their home and threaten their entire family. They find themselves caught in the midst of a struggle between two eldritch horrors, and the path to survival is anything but clear. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
CPU | 1.6Ghz Intel CPU | |
RAM | 1 GB RAM | |
OS | Mac OSX Intel CPU and "Leopard" 10.5.8 or later | |
Graphics Card | Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended) | |
HDD Space | 500 MB HD space |
Minimum System Requirements | ||
CPU | 1.6Ghz Intel CPU | |
RAM | 1 GB RAM | |
OS | Ubuntu 10.10 or later, although other unsupported distros may very well work | |
Graphics Card | Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended) | |
HDD Space | 500 MB HD space |