Rushdown Revolt is the most electric, combo-centric and expressive fighting game ever made. Master eight unique characters to team up to take back what’s yours or squash The Revolt! Rushdown Revolt supports up to 6 players online with Vortex Rollback Netcode for a flawless online experience!
## About This Game
This is a LIMITED TIME release: Our Alpha will only be available to play on
the Steam store for one week until we re-release the game on Steam as a paid
title. As part of this limited time test, the Alpha is available for FREE!
Any and all feedback gathered during this Alpha will help make our release on
Steam that much better! Thank you for your support and feedback!
Rushdown Revolt is the most electric, combo-centric and expressive fighting
game ever made. Master eight unique characters to team up to take back what’s
yours or squash The Revolt! Rushdown Revolt supports up to 6 players online
(up to 4 players locally) with Vortex Rollback Netcode for a flawless online
experience!
Rushdown Revolt explores making it FUN for you to introduce uninitiated
friends into the fighting game genre. Until now, the most common way to learn
fighting games was to get your @$$-whooped. Rushdown Revolt ‘s Tag Team and
Gauntlet modes explores an exhilarating and collaborative experience for
hardcore and new fighting game players to enjoy this beautiful genre together.
Core Mechanics
We’ve spent the last few years focused on making the most electric, combo-
centric and expressive fighting game we can imagine.
Sparks are the defining mechanic of Rushdown Revolt. It’s embedded into every
attack and move in the game and – once understood – Sparks will push you
faster and further than you’ve ever gone in a fighting game before.
At odds with their skill potential, Sparks are as natural to harness as
dribbling a Basketball or Soccer ball (once you’ve gotten a bit of practice of
course). At the earliest levels of play, even modest use of Sparks will
dramatically improve your speed and skill in Rushdown Revolt.
Sparks directly support our primary goal for Rushdown Revolt’s 1v1 gameplay:
to create a skill ceiling so high and with so much potential for expression
that Revolt will never cease to push our players to increasingly-inspiring
feats of skill.
Gauntlets turn our core 1v1 gameplay into a never-ending round robin hangout
where you can come and go as you please. Gauntlets are the go-to destination
for players to congregate online whether you’re hosting a custom lobby or
hitting quick play from the start screen. Each player rotates through a never-
ending cycle of players to defeat the reigning Ruler of the Gauntlet.
Armed with only one life, you’ll have to give it your best shot. The Ruler,
meanwhile, never replenishes their health after each successive victory until
they are usurped. No matter how skilled you are, as Ruler you will eventually
be taken out by the never-end hoard of Revolters.
Tag Team pits a team of Revolters and Rulers into a 2v2 or 3v3 Tag-Battle.
Each player on each team rotates through several lives. While your team is
rotating through another team member, all “non-active” Assisters have access
to their Characters’ Four Special Abilities in order to directly contribute to
the battle.
After you’re knocked out for the first time, you’ll be armed with a PowerPlay!
Even though you will have more lives coming, you will unlock a new ability.
Think of this as your “Ultimate” attack: You will jump into the action and
have full control of your character to set up any number of exhilarating team
combos with your active team member.
West Coast to Europe? No problem. Vortex Rollback supports controller-to-
screen time of a blistering 2 frames with no additional delay necessary up to
150ms latency. *
Vortex Rollback been in development for four years to fully embed it into
every aspect of our game engine in order to minimize delay and rollback
impacts. Additionally, Vortex Rollback supports Dynamic Save States so not
just 2 Players – but up to Six Players – can come and go in our Gauntlet-style
play.
(*) Note: We will not be responsible for your reckless decision to rely on
McDoofus’s Wifi or a Mobile Hotspot for your online play. Friends don’t let
friends do WiFi.
Each character comes with their own set of special skills to dispatch the
enemy. Choose your character – and your side of The Revolt – wisely.
| Minimum System Requirements | ||
| CPU | Intel i5 or later | |
| RAM | 5 GB RAM | |
| OS | Windows 7 or later | |
| Graphics Card | Nvidia GeForce 9800 or higher | |
| HDD Space | 3 GB available space |