## Description
_Robot Wants Kitty_ is a short metroidvania style platforming game. The
player controls a robot moving around in a single huge map, shooting enemies,
collecting power-ups and the end goal is to reach the kitty. The game features
8-bit style pixel graphics and sound effects.
The robot starts out without any abilities other than being able to move left
and right. Collect the power-ups scattered around the map to gain abilities
like jumping, shooting, flying etc. The level is designed in such a way that
collecting each power-up will give the player access to new parts of the map.
For example you first collect a jump ability, by jumping you can reach the
laser power-up. The laser allows the robot to kill an enemy that is blocking a
tunnel. The tunnel leads to another part of the map where there is a double-
jump power-up, and so forth.
There are red walking enemies, blue floating enemies and shooting turrets
throughout the map. In one part of the map there is an end-boss type enemy
which consists of many blue eyeballs which is guarding a powerful upgrade.
There are motes of toxic waste, fall into it and you die. Dying will respawn
the robot at the last check point. The player has infinite lives but each time
you die it adds 20 seconds of the overall time. Shooting enemies takes awards
the player by taking one second away from the timer. Reaching the end goal in
the fastest time is a subgoal of the game.
Other elements include computers which act as check points. There are red,
green and blue keys and gates, collect the keys to open the gates. Red blocks
can be destroyed using the missile power-up later in the game.