## This game is an alpha state! Everything is subject to change.
### Summary
A realtime strategy game about building your base, upgrade your technology and attacking your enemys on MOBA like maps.
\- Create your own units and lanes.
\- Build up your base and econemy( 3 resources ).
\- Research new weapons and technologys, which gives you an advantage over the enemy.
\- Conquer the neutral buildings on the lanes to get their special ability.
\- Defending your base with towers & more.
\- Break your enemys defence with siege machines.
\- Focus on Multiplayer to allow exciting competetive matches.
### Design of the combat between the players:
You give your production buildings a command, which lane/way the spawned units shall go. So you are only indirect able to control your units. Individual Units will stay completly under your control like the builder and the priest(which converts neutral buildings).
Once a production building is finished it can produce units without gold cost. But bear in mind to not run out of manpower. The constructor builds single siege machines.
The player has to create his own lanes from multiple waypoints on the map. So you can use for example a path between the lanes to change the lane at some point or creating longer ways to let your units move more on the lanes before possible dying in the base of the enemy. Start point is always the own base and the end point an enemy base.
### Why the name “Revenge of Lords”?
You will be able to pick a lord, and play with him to achieve his revenge. Each player on the map represent a lord. And if you progress far enough in the match, you will be able to release him as a unit to defeat your enemys.
### Current status of the game:
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**The game is current in an alpha **state. All basic features are implemented.
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### **More information soon!**
Revenge of Lords was developed by JParanoid
Revenge of Lords was Released on Windows,Mac,Linux
Revenge of Lords is a Multiplayer game