Summary
Red Tie … check. Pickaxe … check. Let’s get out of this mine! A 2D mining game I released on Xbox Live Indie Games in 2011. Taking ideas from the 2D-Worms-grapplin, 80’s Boulder Dash and other classic mining games, it pits the player against the environment. The loose objective is to find the exit of the level while avoiding environmental hazards such as boulder collapses and waterfalls, whereas the real objective is to get lost and have fun finding your way out.
Game Analysis | Red Tie … check. Pickaxe … check. Let's get out of this mine! A 2D mining game I released on Xbox Live Indie Games in 2011. Taking ideas from the 2D-Worms-grapplin, 80's Boulder Dash and other classic mining games, it pits the player against the environment. The loose objective is to find the exit of the level while avoiding environmental hazards such as boulder collapses and waterfalls, whereas the real objective is to get lost and have fun finding your way out. | |
Optimization Score | 10 |
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