Quake – Arcade Tournament Edition was developed by LBE Systems., Released in 1998
An arcade conversion of the classic 1st person shooter from ID Software. It features special custom weapons, network capabilities for multi-player competitions, death-match stages and special prizes that can be print out like a redemption machine.
Other Informations:
CPU : Pentium PC
Graphics : Quantum 3-D video card
Players : 1
Control : trackball
Buttons : 7
This game is a prototype and was never released, reportedly only 20 units were manufactured. When the game was introduced, Lazer-Tron was bought out and due to problems with the contracted programmer, the game had its development canceled.
There’s a keyboard and mouse below the control panel (not accessible by the player, however).
– SERIES –
1. Quake – Arcade Tournament Edition (1998)
2. Quake II Arcade Edition (1998)
Creators:
ID SOFTWARE:
Programming: John Carmack, Michael Abrash, John Cash
Design: John Romero, Sandy Petersen, American McGee, Tim Willits
Support: Barrett Alexander
Art: Adrian Carmack, Kevin Cloud, Paul Steed
Biz: Jay Wilbur, Mike Wilson, Donna Jackson, Todd Hollenshead
Projects: Shawn Green
Sound Effects: Trent Reznor, Nin Inch Nails
LBE SYSTEMS:
Programming & Conversion: Roger Cross, Jonathan Wright, Bill Zettler, David Foley
Audio: Sascha Dikiciyan, Cyber Age Studios
Art: Victor French
Desgin & Testing: David Foley, Peter Duke, Roger Cross, Dean Sitton, Nate Burgess
Biz: John Fowler, Tony LeVecchio, Tony Ruggeri, Joe Cusamano, Bruce bean
Special Thanks: Maria Buen-Clavo, Albert Teng, Jim Mi, Bert Kinyan, Mike Songy, Ross Smith, Bob Dekett, Susan Hopp, Tim Willits, Phil Foley, Michael Cooper-Hart, Streak Technologies