Summary
## Description
In _Qatbol_ the player is in control over a one-screen level which represents
a real-life wooden board. Just like a real board, the player can change its
angle in all directions. The reason to do so is a little ball which is also on
the board and its movement corresponds to the board movements. The player has
to solve objectives which change from level to level, e.g. collecting things
on the board or moving the ball into a hole. Of course there are also
obstacles like teleports, holes or mazes.
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