Project Reality is a multiplayer shooter developed by Project Reality Team. The production started out as a modification for Battlefield 2, but after nearly ten years of development process its creators were forced to release it as a standalone version because of DICE’s game being withdrawn from sale. It was released in late May 2015, tagged as version 1.3.
The game allows the players to control soldiers of a dozen virtual representations of the armed forces of the United States, Russia, Britain, Canada, France, Poland, Norway, Germany, and several other countries. The gameplay is much more realistic than what we could see in Battlefield 2, the game that was originally intended to be the base for Project Reality. In combat, the cooperation between team members is equally, if not even more crucial than individual skills of the soldiers. A very important aspect of the production is communication. The players can communicate within their team, collectively agreeing on actions, while the commander can also speak to his subordinates individually. The gameplay is heavily influenced by realistic ballistics, influencing the arms’ damage output and range. Another factor contributing to the realism of the game is the minimalist HUD that displays only the most important information. As far as the soldiers themselves are concerned, they are hardly superheroes and their movements are rather sluggish.
Our soldiers use different sets of equipment during combat, thus taking on various roles on the battlefield. We can support our team as, i.e., sniper, spotter, machine gunner, medic, engineer, or grenadier.
The game features several modes. Up to a hundred players can participate in combat, divided into eight-man teams. In Assault and Secure we fight for control over designated zones. In Insurgency one team defends a weapon storage while the other is trying to destroy it. The Skirmish is designed for small teams (6 vs. 6). In Vehicle Warfare we fight using vehicles, whereas in Command & Control we have to destroy an enemy base before the opponent destroys ours.
During several years of development the team has created over forty maps, all based on real locations, for this mod. As opposed to those featured in Battlefield 2, they are much larger, with some of them taking up as much as 8 km2.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo 2.4 GHz | Intel Core 2 Duo 3.2 GHz |
VRAM | 512 MB | 1 GB |
RAM | 3 GB RAM | 4 GB RAM |
OS | Windows XP/7/8 | Windows XP/7/8 |
Graphics Card | graphic card 128 MB or better | graphic card 512 MB GeForce 8800 GT or better |
Direct X | 9.0c | 11 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 8 GB HDD | 8 GB HDD |
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