Psychological horror experience from patient point of view. Mental health act brings hope for better future, but only if you are fortunate enough.
Game takes place in psychiatrist hospital around the time mental act health was first introduced (not tied into any country), we have been doing alot of research trying to make sure everything feels somewhat logical to allow player understand why they are there and reasons behind doing what they are supposed to do.
While creating environment and gameplay we have interviewed people who have worked or been patient in similiar places. You will find multiple patient records/analysis scattered all over the place with real life (from the people we know, including one from the developer team) and fictional stories. Game is not about never ending scary screams or images jumping to your screen, no scary mutants trying to kill you at every possible corner.
“Bringing back the feeling of exploring abandoned house as a child”.
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Idea for Project Mythargia first came around 2011 and evolved from simple 2D horror game to zombie FPS shooter and then finally into current state. November 2013 we found Robert Nechitelea (also known as Thunderent) from the unity forums and hired him to work with us. With help of Robert combined with Unity Asset Store we have been finally able to start making our idea into real product.
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Project Mythargia was developed by KahviDuuri Ay
Project Mythargia was Released on Windows,Mac,Linux
Project Mythargia is a Single Player game