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Primetus was developed by PhyNXT Interactive, Released in 2016-07-03
Primetus was Released on Windows
Primetus is a Single Player game
Primetus is PhyNXT Interactive’s first open-world action RPG.
Set in a fantasy environment, Primetus combines stylized graphics with immersive, implicit story-telling to promote a sense of adventure throughout the player experience, as well as to allow the player more freedom in developing their character’s motivations and backstory.
Valera is the first world of the game and hosts several uniquely characterized races. We’ve carefully crafted over 10,000 years of backstory and lore to pack into the world of Valera alone! As of now, we have six additional worlds planned, as well as additional content we’d like to play with in Valera once the initial final release is done.
There are four primary factions within the world of Valera itself: the human empire of Aristos, the Dwarven Kingdom, the Elven territory of Miramadel, and the Beastmen capital, Baskeir.
To weave a narrative…
* * *
Peace has fallen over the lands of Valera …though it waits now for war. The petty squabbles of the lesser races do not recognize peace treaties, nor conquest. Their conflicts are as sure as the snow upon the mountain, that flurries and squalls.
But the dwarves, no, their dealings are quite important to the world below. How long ago it was they learned that riches could bring more than a sparkling gaze. Bringing food, drink, and the luxuries of the lands. Wealth of the kingdoms at their fingertips. Dwarves, those sellers of jewels and transporters of goods.
For it was not long ago that Achard, conquer of those lands brought about this peace. He was not a cruel king, nor an unfair conquer. He wished to unify the lands, to be a ruler of people, not corpses.
And one by one these cities succumbed to Achard, a god amongst men, who brought Aristos to full glory. Yet there are those who watch his kingdom.
And of Baskeir, the Beastman capital, nobody knows what goes on inside. The sound of moving parts and mechanisms can be heard clinking away, like rusted old clocks unwinding day by day. And at night, when all goes quiet, the yelps and howls of wild animals creep through the cracks in those ancient walls.
How long can this peace last? Where can it run? Where can it hide?
The people turn to their gods, proud beacons in a faltering light. But the followers are blinded, for they cannot see the weakness of their protectors.
Those who claim themselves gods, are mere men.
Perhaps there is hope from within Conversus, those people who are just and resolute. Them who do not care for the petty differences of race. Who wish to make this peace last, and would not see it unfold. And will try to maintain it, whatever the cost…
\- The Bard Strix of Camloon, 773 a.v. (IIIc)