Powerstar was developed by Pandora Software., Released in 1985
The goal of the dev. team was to fit a graphic adventure with over 200 unique views into a 16K cartridge. Development took too long, and disks were coming into general use by the time it was released. There was just one small production run. The follow-up game of a fire in a high-rise building never happened.
Game designers: Jeff Volp (operating system), Steve Nelson (puzzle coding), Stan Clark (graphics), Rob Brandt (text)