Summary
Ping is being built with Unity and it’s my first Unity project which I’m tinkering with in my spare time. Progress will be slow but unlike my previous game I believe the scope of this one to be well contained and doable so I expect to be contributing to it regularly. There is a “playable” build that is updated semi-frequently at the game’s homepage.
The game will be using minimal art assets in an attempt to maximize code progress. There will be a lot of abstractions, especially in the prototype phase. Art outsourcing is TBD.
Ping (Working title) was developed by marcinm
Ping (Working title) was Released on Windows,Mac,Web
Ping (Working title) is a Single Player game
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