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One-on-one physical online duels.
## About This Game
With 12 lives for two, players must fight to gain points from each kill. The
containers of life are boulders freely moved by characters in the arena and
used for throwing. In hand-to-hand combat the characters interact using their
muscles and initiate targeted hits. When all containers are exhausted the game
enters the final stage, where the victorious player takes the points earned.
* Procedural placement of arena
* Interaction with environments
* Procedural hand-to-hand attacks
* DUEL – random opponent (season points)
* SPARRING – invite an opponent for training from your friends list
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