## Description
In _Paparazzo_ the player takes control of a young Japanese male journalist
who works for an agency that primarily covers sports events. Dissatisfied with
his position, the young man considers becoming a paparazzo, working on his own
to get pictures of celebrities. From that point on the plot branches depending
on the player’s decisions, as the protagonist encounters various women and may
pursue relationships with them.
_Paparazzo_ is built like a visual novel. The scenes evolve automatically and
the player’s decisions are usually confined to choosing a location to visit.
During the course of the game the protagonist may have relationship with many
woman, including celebrities, colleagues, clients, a shop clerk, a high school
student, etc. Ultimately it is the player’s choice which woman the hero will
stay with, leading to about ten independent endings.