NieR: Automata is an upcoming action role-playing game developed by PlatinumGames and published by Square Enix for the PlayStation 4.
The game is set in the same universe as NieR, a spin-off of the Drakengard series, and takes place several thousand years after the events of that game. Humanity has fled to the moon to escape an invading machine army from another world. Combat androids called YoRHa remain on the planet to fight in a proxy war against the invaders.
The game is set in the same universe as NieR, a spin-off of the Drakengard series, and takes place several thousand years after the events of that game. Humanity has fled to the moon to escape an invading machine army from another world. Combat androids called YoRHa remain on the planet to fight in a proxy war against the invaders.
Humanity has been driven from the Earth by mechanical beings from another world. In a final effort to take back the planet, the human resistance sends a force of android soldiers to destroy the invaders. Now, a war between machines and androids rages on… A war that could soon unveil a long-forgotten truth of the world.
Key Features:
– Players will switch between using melee and ranged attacks in battle against hordes of enemies and challenging bosses across a variety of open field maps. The tight controls and incredibly fluid combat are simple to learn for newcomers while offering plenty of depth for more experienced action gamers. Players can perform high-speed battle actions—combining light and heavy attacks—and switch through an arsenal of weaponry while evading enemies with speed and style.
– The game seamlessly joins together hauntingly beautiful vistas and locations with no area loading. The environments are rendered in 60fps and contain a wealth of sub-events in addition to the main storyline.
– NieR: Automata tells the story of androids 2B, 9S and A2 and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful weapons known as machine lifeforms.
– Players will obtain a variety of weapon types, level up in battle, learn new combat skills, and customise a loadout that caters to their playstyle.
– Pods can attack the enemy in both manual and lock-on modes. They can also assist outside of battle, such as allowing the player to glide through the air. Pods can be enhanced throughout the game, with upgrades including new attack methods and variations.
"The distant future…
Invaders from another world attack without warning, unleashing a new type of threat: weapons known as “machine lifeforms.” In the face of this insurmountable threat, mankind is driven from Earth and takes refuge on the Moon.
The Council of Humanity organizes a resistance of android soldiers in an effort to take back their planet. To break the deadlock, the Resistance deploys a new unit of android infantry: YoRHa .
In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world..."
Nier: Automata shares the post-apocalyptic setting of the original Nier, taking place after the game's fourth ending. Characters such as Emil and minor characters from Nier will appear, while other characters from both Nier and Drakengard 3 are mentioned. Aside from this, the two games share no direct story connections. It will also retain the dark atmosphere and branching story paths common to the Drakengard series as a whole.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i3-2100 3.1GHz / AMD APU A8-6500 Quad-Core | Intel Core i5-4670 3.4GHz / AMD APU A10-7850K Quad-Core |
VRAM | 2 GB | 4 GB |
RAM | 4 GB | 8 GB |
OS | Win 7 64 | Win 10 64 |
Graphics Card | nVidia GeForce GTX 770 / AMD Radeon R9 270X | nVidia GeForce GTX 980 4GB / AMD Radeon R9 380X |
Direct X | DX 11 | DX 11 |
SOUND CARD | DirectX® 11 supported | DirectX® 11 supported |
HDD Space | 50 GB | 50 GB |
Game Analysis | Nier: Automata is the next game in the Nier franchise and it’s a collaboration between Square Enix and PlatinumGames. Earth has suddenly been invaded by beings from another planet and mechanical life forms with overwhelming power were used as weapons of war which forced mankind to flee to the moon. In order to take back the earth, a resistance force of android warriors has been created by humanity to fight these invaders. | |
High FPS | 100 FPS ( GTX 1060 ) | |
Note | Mouse, keyboard and game pad (XInput only). This product only supports MS-IME keyboard input. There is a possibility that other IME will not function correctly with it. | |
Optimization Score | 5.5 |

Literally the BOMB of the year !
The system, the fights, the graphism and this STORY ! All of this is awesome.
Platinum Games have made a pearl and the point of Nier Automata is incredible ! Lot of emotion and absolutely all in the game was worked and none of detail was left aside.
Story
Atmosphere
Locations
NPCs
Narration
Original Soundtrack
The feelings
Graphics
Combat Mechanics
The best game I’ve ever played. Period. I’m preferring it to Shenmue, Castlevania:SotN, Journey and every other masterpiece I’ve ever played back in the years.
You must be a monster to not appreciate just the simple action of roaming while listening to songs like “Alien Manifestation”, “City Ruins – Rays of Light /- Shade”, “Memories of Dust”, “Amusement Park”, “Forest Kingdom”, “Pascal”, “Emil’s Shop” and obvioulsy The End of Yorha (Weight of the World). I’m writing just those titles but the entire OST is amazing.
The game gets awesome during the 3rd run and ending E (The End of Yorha), the ending credits, shapes Automata in an absolute gem. A masterpiece. It’s more than just a “game”.
Yoko Taro, you’re a fucking genius.
“Glory to Mankind. ”
Conclusion: The only game that should really be played. It’s the “Oyasumi, PunPun” of videogames.
Re-fund the game due to its safe system, where you have to search for some hub to save your progress otherwise will have to repeat large section again and again, very old game-mechanic.
Generally most of gamers no have time to repeat long hrs of same part of game-play, Devs can make it as an optn for those how love such kind of Non-Auto-Save games,
From other hand there were not so much to draw my mind off that point;
– Graphics not outstanding.
– Soundtracks not much innovative.
– Game-play control irritating.
– Repetitive fighting.
– General Interface & Menus fully plainness.
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The narrative, writing, characters, art style, soundtrack (!!!), combat and all the effin' existential crises.
A good portion of the side quests follow the "fetch quest" formula. This is probably the only major gripe I have with it. I could nitpick it, but you can do that to anything and I believe that nitpicking is the death of thoughtful criticism.
“Everything that lives is designed to end. We are perpetually trapped in a never-ending spiral of life and death. Is this a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle…and wonder if we’ll ever get the chance to kill him”.
– Was there ever a game that made you question your own place in the world? That made you wonder if it all truly mattered?
– Was there ever a game that made you question whether you’re a good person? Whether you’re benevolence and kindness is truly genuine and not a result of selfish thought?
– Was there ever a game filled with cute-looking nihilistic robots that occasionally use the names of famed philosophers?
I believe that there are games that have tackled these subjects (maybe except for the philosophers names on robots, not the nihilism), but not all at the the same and with this level of grace and depth.
Nier Automata is a game where every single one of these questions is explored to their maximum extent. It doesn’t offer easy answers and the hard ones it does offer often come with an heavy cost. The main characters (2B, 9S and A2) are trapped inside an infinite cycle of brutal violence and they, along with the player, are culprits in moving that same wheel.
Yoko Taro finally found team talented enough to truly deliver on his ambitious vision (papa bless Platinum Games): A game where its mechanics and design are heavily intertwined with it’s themes and concepts. As an aspiring game developer, this is what I call the main goal of game design.
I truly believe this to be a masterpiece and a landmark in videogame history. It’s one of those games that seeps in to your brain and never leaves it.
NOTE / MINI-RANT:
I hate that this game was overshadowed by Zelda and Mario last year. Not to descredit them, but here we have a game that tried to push the medium beyond its known limits and it was overshadowed when award season came by the gamiest of gamiest.
Without a joke worst game I’ve ever played.
I love games with awesome story, deep characters, multiple story lines. I was so thrilled to play Nier: Automata, because every game review recall those.
But when I started game, I was shocked.
Never seen as much awfull UI as Automata has any game lately. Game menu is worse than being hit by a brick in a head. There is no game settings aswell. It’s just “low” “medium” and “high”. And guess what, it doesn’t matter what you pick, your settings will be in few hours reverted back.
I love to play games with highest possible framerate (I am one of those human beings who can say difference between 60 fps and 120 fps) and at max settings. Well guess what, Automata has fps lock! Clap clap.
After spending minutes closely checking textures, I can say there is no game optimization on PC. They just shitted it all together with praying that it will work. It is not.
I have few computers just for testing. And on one computer it was running (intro scene with ship fighting) at 11 fps while using 30% GPU load (Radeon R7 370). I don’t even want to know how this shit could possibly happen.
Maybe it’s just me, but fights from graphic side looks meh. Definitelly not a 2017 game.
They say combat system is just amazing. Hah, good joke. Maybe it’s PC stuff, but controlling all battles feels like “go play this shit on playstation, bruh!” I am PC player. This shit isn’t for me. Boring AF.
I am not much a fan of different gameplay genres, so I will skip criticism on that.
I’ve heard how music is so amazing. Like WTF? It’s just same three notes melody on loop. Same chords. All. The. Time. Only music styles differs. A tiny bit. Goddammit. How I jumped from a chair when I heard that it has 5 hours OST. Now I understand, it’s just fucking ctrl+c, ctrl+v. Meh.
And now to the most fucked part of the game: combat. It is soooo boooring. It’s repetitive as shit. Enemies are the same. Everything is always the same. It feels like leveling character in WOW for the zillionth time. Loop. Boredom. Loop.
Story is amazing. No doubt in that. That’s a game’s big advantage.
Funny thing is how many people say that they played Nier: Automata right after Mass Effect Andromeda and how they jumped from shit to absolute hit. Well my experience was exactly opposite. From now on I love Andromeda even more.
If you want aprox 40 hours of agony, go for it. Otherwise, I recommend skipping playing this painfull shit and just checking story on the youtube videos. Most of important stuff happens in video scenes anyway.
What a story, I enjoyed every minute I played this game. Truly fascinating
One of the best Games I ever played.
Deep story, with catching characterdevelopment from different views.
Giving the player just enough understanding at a point to keep a high tension throughout the whole game.
The soundtrack delivers a great atmosphere.
(Keeping it short, to spoil nothig)
The only “downside” for me, is, that the difficulty settings are kinda strange. In the beginning the Game has a good difficulty on “Normal” setting. But allways instakilling you on “Hard”, making “Very Hard” obsolete. Later in the Game, you are by far too powerful at “Normal” settings, changing to “Hard” now, you’ll still have a slightly, too high damage output. Versing normal enemies, the damage, you take, is just right, again. But versing any more complicated enemy, it still ends up in an instakill.