## Description
_Neverland_ is a hidden object game with a “Alice in Wonderland” inspired
plot. Most of the time the objective is to find all the things listed at the
right side of the screen, on fantasy landscapes littered with moving toys.
There are three ribbons at the top of the list, with icons for hints,
pinwheels and whistles. When clicked, the hint ribbon shows the exact location
of one of the required toys. The pinwheel creates two spinning fans around one
of the list items. The fans spin faster and change color from blue to red when
the cursor is near the object. The whistle stops the movement of the toys.
A number beneath the ribbons shows the amount of uses left for each one. The
ribbons can be charged by collecting their icons on the playfield. Some of the
toys ask for things on the screen, awarding one random charging icon if the
player drags and drops the required item on them.
There is an optional mini-game between chapters. The projector game has three
knobs that must be flipped back and forth to adjust the picture quality, while
avoiding disruption by mischievous toys that come from the sides of the
screen, trying to jump on them.
In some locations all the objects keep going in and out of the screen, and the
player must pay attention and click on the required toys while they are
moving. In other places, the required objects keep appearing and disappearing
from the screen.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
RAM | 128 MB | |
OS | Windows 98 | |
Direct X | DirectX 8.0 |