This content requires the base game The Long Dark on Steam in order to play.
## About This Content
Original score for The Long Dark. Music for The Long Dark – Volume One,
features 100 minutes of music composed by Cris Velasco (Mass Effect, God of
War, Overwatch, Resident Evil 7, etc.) and Sascha Dikiciyan (Borderlands,
Quake III, Mass Effect).
Volume One includes the entire soundtrack for WINTERMUTE Episode One: “Do Not
Go Gentle”, and Episode Two: “Luminance Fugue”, as well as all the ambient
exploration music from Survival Mode.
Total Volume One Run Time: 100 minutes (1 hour, 40 minutes)
Full Track List:
## WINTERMUTE, Episode One: “Do Not Go Gentle”
Total Run Time: 23:02
* Theme for The Long Dark
* The New World
* There’s Something I Have to Say
* Grey Mother
* The Only One
* Some Were Outsiders
* What Happened
* Angry Voices
* Perseverance
* My Only Way Through
* Put Her to Rest
* Man Who Fell From the Sky
* One Last Thing
* Pay Respects
* You See Things Others Would Miss
## WINTERMUTE, Episode Two: “Luminance Fugue”
Total Run Time: 27:52
* Not The Way You Shoot
* What Happened Here
* Call Me Jeremiah
* Fix My Rifle
* Forest Talkers
* Dreamtime
* They Hate the Lights
* Tool for Killing
* Old World Tech
* Keep You Alive
* Graduation Day
* Suicide Mission
* Wintermute
* Passing of an Age
* Things of the Old World
## WINTERMUTE, Ambient & Exploration
Total Run Time: 17:29
* Abandoned
* Arrival
* Aurora
* Bad News
* Come At Me
* Echoes
* Falling
* Hunted
* Into the Dark
* It’s Done
* Meds
* Memories
* Milton
* Old Ways
* Paradise Lost
* Sanctity
* Shelter
* Silence
* Survival
* The Lights are Alive
* The Past
* Triumph
* Voice
* Wolfbridge
## SURVIVAL Mode Ambient & Exploration
Total Run Time: 31:00
* Beginnings
* Clearing
* Danger
* Darkness Falls
* Desolation
* Despair
* Doubt
* Entropy
* Finder
* Fog
* Heaven
* Hope
* Illuminate
* Majestic
* Memories
* Nightfall
* Nihilist
* Prepare
* Shelter
* Shelter, Two
* Sorrow
* Storm
* Tomorrow
* Travel
* Trepidation
* Void
## About Cris Velasco
Cris Velasco is a multiple award-winning composer of epic orchestral, dark
experimental and modern hybrid music scores for video games, film and
television. After graduating from UCLA with a degree in Music Composition,
Velasco pursued his passion to write music for visual media; his first major
release was composing for Sony’s blockbuster God of War.
A prolific and versatile composer, Velasco has become one of the most sought-
after composers in interactive entertainment, scoring many major titles
including Company of Heroes 2, Mass Effect 3, Borderlands 2, ZombiU, Warhammer
40,000: Space Marine, God of War 3, Tron: Evolution, Borderlands, God of War
2, Darksiders, Clive Barker’s Jericho, and many more.
Velasco also composes for independent films, trailers, and commercials for
high-profile clients such as Coca-Cola, Disney, Lexus and Mercedes. His music
has been licensed for numerous movies, documentaries and television shows. In
addition, Velasco arranged, orchestrated, and conducted multiple arrangements
of the Monday Night Football theme currently airing on ESPN.
Cris Velasco’s orchestral music is performed in concerts worldwide and has
received numerous accolades including “Best Original Score” from the Academy
of Interactive Arts and Sciences, “Best Original Music” nomination from the
British Academy of Film and Television Arts, NBC News’ “Best Video Game Music
of 2012”, GameTrailers’ “Best Soundtrack of the Year” and IGN’s “People’s
Choice Award – Best Overall Music”.
## About Sascha Dikiciyan
German-born Sascha Dikiciyan is one of today’s most sought after interactive
soundtrack composers. Working under the name Sonic Mayhem, Sascha’s unique
blend of cutting-edge electronics and cinematic score compositions has driven
some of the most successful game franchises of the last fifteen years,
including Quake, Mass Effect, Tron and Borderlands.
Sascha’s approach, combining unique sound elements with an intensely detailed
cinematic layer, has won him both critical acclaim and industry accolades.
The canvas of today’s gaming landscape is vast, and Sascha’s approach to the
epic soundscape pays homage to cinema while simultaneously exploring the outer
reaches of sound, capturing the singular flavor of hyper-interactive battles.
As the gaming sector surpasses film in both budgets and creativity, Sascha is
one of the few composers working today capable of keeping pace and charting
new territory. Sascha is also an original recording artist and sought-after
remixer, and his first artist release ‘Doomsday’ will see a release sometime
in 2014.
| Minimum System Requirements | ||
| CPU | Dual-Core Intel i5 CPU @ 2GHz+ | |
| RAM | 4 GB RAM | |
| OS | Windows XP | |
| Graphics Card | Intel 4xxx Series w/ 512MB VRAM or better | |
| SOUND CARD | Any on-board chip will work. | |
| HDD Space | 7 GB available space |
| Minimum System Requirements | ||
| CPU | Core i5 @ 2.2GHz | |
| RAM | 4 GB RAM | |
| OS | OSX 10.9.3 | |
| Graphics Card | Intel HD Graphics 5000 | |
| SOUND CARD | Any on-board chip will work. | |
| HDD Space | 7 GB available space |
| Minimum System Requirements | ||
| CPU | Dual-Core Intel i5 CPU @ 2GHz+ | |
| RAM | 4 GB RAM | |
| OS | SteamOS or Ubuntu | |
| Graphics Card | Intel 4xxx Series w/ 512MB VRAM or better | |
| SOUND CARD | Any on-board chip will work. | |
| HDD Space | 7 GB available space |