## Description
_Maths Mansion_ was a UK educational television series from Channel 4, it was
aimed at children aged 9 – 11 and ran for four seasons, forty episodes,
between 2001 and 2003. The TV show spawned two game discs intended for use in
schools Maths Mansion Disk One and this title _Maths Mansion: Disk Two_ which
was intended for 10 – 11 year olds.
The format of the disc follows the format of the TV show, children are lured
to a gothic mansion by Bad Man and can only escape if they win a series of
mathematical games. The games in this product are;
* Decimal Rocket: At the bottom of the screen is a string of rockets each numbered with a single digit and a decimal point. Across the top of the screen are the player’s instructions which will be something like “Move the rockets to divide the number by 100” in which case the player would move the rockets to the right two places so that the decimal point changes “1234.” into “12.34”
* More Fraction Action: here the player is presented with a sum in the form “¾ of 8 = ?” which they must break up into two simpler sums “8 ÷ ? = y” and “y x ? = ?” where the player must fill in the missing numbers
* Handy Rectangles: The player is shown a rectangle with a section missing, they must derive the size of the missing piece and the overall perimeter of the shape
* Fishy Fractions: The player is shown three fractions, they are said to be identical but two are incomplete and the task is to complete them. An example would be “3/10 = 9/x = y/90” where the player must enter the values for x & y
* Order, Order!: This set of tasks is about understanding numbers. In level one the player simply has to select either the highest or the lowest of three decimal numbers. In level two the player has to place four decimal numbers in ascending or descending sequence
* The X and Y Files: The player is shown a grid with x & y axes, each question asks the player to identify a point on that grid using the coordinates provided
* On Reflection: Another set of grid based tasks. Here the grid is divided by a line down the centre. On the left side three points form a triangle, the player must replicate these points on the right hand part of the grid to form a mirror image of that shape
* A Cool 100: The game gets its name because it’s played on a 10×10 grid set on an ice cube. The player is given a fraction 1/5, 33/100 etc and must mark off the appropriate number of squares in the grid
* Perfect Proportions: Like the previous game ‘Perfect Proportions’ also uses a 10×10 grid and supplies the player with a fraction, however here they not only mark off the correct number of cells they must enter the correct ratio of coloured to non coloured cells as well as the proportion of coloured cells
* Penguin Polyhedra: The player is shown a regular solid such as a tetrahedron and must enter the number of faces the shape has and identify the shape of that face from a pick list.
Most puzzles are timed and consist of five or ten questions. Players are
rewarded with printable certificates when they complete a section.
Minimum System Requirements | ||
CPU | Intel Pentium II | |
RAM | 32 MB | |
OS | Windows 95 | |
CD-ROM | 4X (600 KB/s) |
Minimum System Requirements | ||
RAM | 32 MB | |
OS | Mac OS 8.1 | |
CD-ROM | 4X (600 KB/s) |