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## Description
Troubled 15-year-old dancer Belinda Nettle awakens from nodding off in the
library of her Australian private school to find the grounds of Linville Girls
High School altered in a strange and sinister fashion. Everything is dark and
hazy, and her classmates are either gruesomely mangled corpses, cowering
victims or violent and murderous shadow versions of their former selves.
Spotting the school grounds are sites of foreboding, promising instant (though
reversible, for a score penalty) death unless Belinda hides in an appropriate
fashion. As she progresses through this twisted landscape, she uncovers hidden
history — about the school, and about herself.
This game is a real anachronism, running on the back of Eamon written over
three decades prior, and runs through packed-in Apple II emulation. As such,
it suffers from some of the technical constraints of the puny machines of
yesteryear, but the game design benefits from a more mature understanding of
the survival horror genre than was possible in the early ’80s. _Eamon_ ‘s RPG
system is always present in the background, and its randomized combat outcomes
are a major departure for modern IF players, though to some there is nostalgia
value in it.