Kung-Fu UFO was developed by Retro Javi
Kung-Fu UFO was Released on Windows
Kung-Fu UFO is a Single Player game
Kung-Fu UFO presents a very nostalgic mix between **platformer and beat’ em up genres** that will feel both fresh and new while taking you through **several different worlds**.
We **hand-crafted a fighting engine** (one of the core mechanics of the game) with kicks punches blocks and combos that is very intuitive and can be simple or complex, depending on what the game needs and how you decide to play it.
You will also be **able to explore the levels** and **solve some puzzles** in order to advance.
**Bonus stages** will include different **vehicles** and mechanics that will keep the game’s pace varied and interesting. There will also be **very challenging boss fights**.
The game is being programmed mostly in **Second Basic** with several specific routines coded directly in **Assembler**.
We also use custom software developed in **PC and Amiga** for managing graphics, stages, color palettes and much more.
The pixel art graphics are created in **Gimp and Aseprite** either from scratch or based in original hand drawn concept art.
The music is made in **Deflemask Tracker** and read by the console using the **VGM2** driver.
Sound effects are created both using DAW or generated by code.