Summary
Kruiswoord
## Description
The objective of Kruiswoord (Crossword) is to fill in the entire crossword
with Dutch words. The player can ask the computer to check whether the filled
in words are right or not. For every letter that is not filled in, the player
gets one hit point. For every letter that is filled in wrong, the player gets
three hit points. When the player does not know a word, she can ask the
computer to fill in the right word. This costs 25 hit points. When the whole
puzzle is filled in right, the game ends. The player should get the least
amount of hit points as possible.
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