Julia: Colourful 60’s is a quite unusual game created mainly for modern teenage girls. The title Juliet moves into the past until the 1960s, to one of the American dormitories on the day her parents met. Immediately after the event, she learns that her parents will not meet, as it was written in the pages of history. The player’s task is to gradually get to know the personalities, tastes and views on the world of the people he meets, in order to discover at the end of the game who is actually trying to prevent Julia’s future parents Jimmy and Alice from meeting (a similar patent was used, for example, in the first part of the cult trilogy Return to the Future). Watching and influencing relationships between people is the main attraction of the game. The game itself is not too complicated, Julia’s mini investigation is based on conversations, searching for valuable items (some will be used during the game, others will remain in the inventory until the very end as valuable material evidence), as well as solving simple logical riddles. Interestingly, the game at certain moments becomes non-linear, for example Julia can choose which parent will go first.
Audio-visual Return to the past is greatly simplified. It is worth mentioning, however, that the authors managed to capture the atmosphere of the presented epoch. This applies to almost every element of play: the colours used, the appearance of the world, the style in which the characters they meet dress, the way in which they express themselves, and finally the music. There were also the issues raised by famous Polish actors, led by Joanna Jab³czyñska. The interface is easy to read, most of the actions are performed with the mouse only. Uncomplicated graphics also make the game characterized by very low hardware requirements.
Please let us know if you have any comments or suggestions regarding this description.