## Description
_iPollute_ is a clay animated environment themed game that is played
similarly to the _GROW_ series of puzzle games. The player is presented with a
fixed view of a valley and a number of icons that are used to play the game.
The objective of the game is to make the valley flourish by tapping on the
icons in the correct order. If unsuccessful the player will lose by either
running out of icons to tap on or by triggering a major disastrous event. Each
time an icon is tapped it will go up in level and it is when all icons has
reached their maximum levels that the game is won.
All the icons (except for one) pollute the environment in different ways. This
includes leaving garbage, building factories, cutting down trees, spilling
chemicals, polluting the air and dispersing oil. The final icon is a heart
which can be used to revoke damage. When one icon is tapped it can have an
effect on the levels of other icons. For example building a factory can lead
to more air pollution or trees being cut down. In this way all icons can be
leveled to max even if they are just tapped once. When starting out levels are
divided into sub-levels which means that the player manually clicks on icons
to see these effects being played out. Later on a quick play mode can be
unlocked where effects happen automatically.
By leveling up icons the player earns greencoins that can be used in the game
store to buy hints on how to succeed with the game. By discovering different
scenes the player can also earn stars which are needed to turn on the quick
play mode. Greencoins can also be used to unlock a fast forward button and to
reveal the current levels of the icons.