Imagine a world of pictures, no text or explanations. Everything is symbolized, all meaning visualized. An Open-World in 2D Pictures.
## About This Game
You are an arrow icon, navigating a 2D open world of visual communication.
Free to go anywhere you like as long as you can figure out how to solve the
puzzles. Discover secrets, visit landmarks, explore dungeons, cross
continents, avoid destruction or fail for fun!
## Early Access \- Version 0.05:
Only features 2-3 minutes of gameplay and will continue to build out towards
3-4 hours during early access as the game gets closer to full release in
January.
## CURRENT Features
* All art, animation, and programming created by a single solo developer.
* A calming minimalistic art style free of noise and distraction.
* A variety of traps, tricks, and mind-bending puzzles.
* Explore 10 small tutorial levels ( more coming soon… )
## FUTURE Features
* Rewarding Failure & Death Mechanics
* Explore FULL Dungeons, Ruins, Villages, and more…
* A variety of traps, tricks, and mind-bending puzzles.
* Find Hidden Runes to unlock Icons to access new areas.
* Recover lost artifacts to drive back a mysterious darkness.
* Rescue Villagers to restore empty villages.
* An open 2D world to navigate.
## A World of Visual Communication:
Iconic features a world without text-based language, the experience is
communicated directly through forms of visual display to help the player
progress. Colors are used sparingly to indicate importance or to catch the eye
and offer hints where the focus should be directed. The simplicity and
minimalism is intentional and based on the concept of “Lagom” which roughly
translates to “Not too little, not too much” in Swedish.
The gameplay is intended to invoke feelings of both calm and intense stress,
yet let the player control the pace of progress and give freedom to discover
what is available at the time and place of the players choosing.
| Minimum System Requirements | ||
| CPU | Not yet tested | |
| Graphics Card | Unknown |